Yanko Design - Latest Posts | |
- Scuba Dive Without The Wetsuit
- Yanko Claus: Win a Malcolm Fontier Diplomat Bag!
- Getting Personal With The Designers – Part II
- Penny Saved Is Penny Earned: Unplug Reminder
- Three Limbs Less and Still Rollin
- Right in Between These
- OPEN for Bikish Business
Scuba Dive Without The Wetsuit Posted: 15 Dec 2009 04:36 AM PST I've been scuba diving once and I'm not sure I would want to undergo the fuss again. Can't stand the water getting into the goggles, and since I'm not a pro (to own my personal gear) a generic close-to-my-prescription-number-goggles do not help. I'd much rather get clearer vision and view the underwater beauty from the sidelines. Glass bottom boats are more like it, but even better would be the Beriscope! Bresicope is a toy like contraption that comes with a water-resistant camera that is secured at the end of a retractable line. Throw this camera into the water, mimicking a fishing line, and watch the underwater marvels unfold before your eyes via the special viewing goggles. Beriscope can also be used by the pros to scout for great diving locations. Simply Love this! Designer: Jaewon Choi |
Yanko Claus: Win a Malcolm Fontier Diplomat Bag! Posted: 15 Dec 2009 02:13 AM PST To start off this happy Tuesday our friends at Malcolm Fontier want to gift one lucky reader with a 13″ Diplomat Bag. YAY! I raved about Malcolm Fontier before so I asked them to share the love with you guys. All the bag deets after the jump but to enter, just leave a comment about your favorite color and why. You have until 11:59 PM PST tonight. We’re gifting something away almost everyday so check back! Sponsor: Malcolm Fontier This compact carryall will keep you organized and light on your feet. It perfectly holds life's essentials and any extras you may discover on your adventures. You cannot get more great features in a bag this size- period.
Dimensions: 13 x 10 x 3.25" About Malcolm Fontier Attention free-spirited jet-setters and go-getters- your accessories have arrived. When you take a creative approach to work, travel and life- your accessories should do the same. We also believe that adventure and style go hand-in-hand. So, whether you're tackling an unknown corner of your neighborhood, a career-defining project or a last-minute trip to Buenos Aires- our carryalls make the perfect companion. |
Getting Personal With The Designers – Part II Posted: 15 Dec 2009 01:19 AM PST In Part II of Getting Personal With The Designers, YD talks with the energetic Branko Lukic, enigmatic Brandon Perhacs and the articulate duo Liz Kinnmark & Kegan Fisher. It's quite clear from his talks that Branko is as passionate about food as he is about his venture, Webble. Brandon speaks about how truth, beauty & simplicity can be the defining factors of your works. And if you need a lesson in determination…to turn glut into creative, desirable objects then take lead from Liz Kinnmark and Kegan Fisher of Design Glut. What one product in the history of design do you wish had your name on it?Branko Lukic: Not possible to answer, but if you put me against the wall and say, “You must say what it is”, then I guess I need to reflect on at least one absolutely extraordinary piece: “How High the Moon” by Shiro Kuramata. But, I can not see myself putting my name on objects I have not designed… Brandon Perhacs: If I were to single out one artist/designer that has most influenced my work and the path that I've taken, it would undoubtedly be Isamu Noguchi. And of all the work he has created, his venture into product design with the Akari lamp series has had the most profound affect on me. Since the age of 13, when I was first introduced to his work, the Akari lamps have remained a guidepost for my design, something I can always come back to for inspiration no matter what turn my design aesthetic might take. For me, these lamps exemplify how a single product can inject poetry and emotion into an environment creating an entirely new space. Liz Kinnmark & Kegan Fisher: The Model-T How have your design processes and the way in which you view design changed over the course of your career?Branko Lukic: From processed food to healthy food, we let go of the standard over-processed design and evolve into a post-process (less) approach. We tailor our approach to each client we work with. Everyone deserves an unique solution. We are evolving from user-centered design into experience-centered and eventually into a mind-centered design. Brandon Perhacs: I have increasingly come to view design as a narrative to life. Each space and object one encounters in the physical world then become the words and sentences that make up the body of that story. Viewing design in this way then gives the designer/artist an outlet to express their own life narrative to others around them. Parts of their life story physically intertwining with those of others… I have come to find there is a certain poetry for me looking at it in this way, which continually inspires me to create. As far as processes go, I seem to have gotten farther and farther away over the years from using drawing as my main design tool. I continually find that working hands on with physical shapes and materials, moving, bending, cutting, and folding them, allows me to create in a much freer way. In fact, I've found that most of my good ideas now come to me while working on unrelated projects. By discovering an interesting form or connection while I'm working on an initial project, that form or connection can quickly translate into something completely new and exiting in another; an idea that never would have come about had I not been physically working the materials with my hands. By creating a three dimensional object, I am affecting the physical space around that object. And what better way to have an understandable conversation with that piece, than to be there in person during the design process? Liz Kinnmark & Kegan Fisher: The kind of products we make hasn’t changed since the beginning. Design Glut makes objects that are unexpected, play with your perception, and put a smile on your face. We had that vision fresh out of design school. What’s changed since then is the knowledge of how to take those ideas to a store’s shelf. In the beginning we didn’t really consider how a product would be packaged or shipped, and didn’t know how to figure out what that object would really cost to make. Since starting our business, we’ve learned that good design means more than just ending up with a cool product on the shelf. Good design incorporates a well-designed system that takes it from the manufacturer, to the store, to the customer. Everybody that touches it along the way needs to be happy. Do you find it difficult balancing commercial awareness with your own inspiration?Branko Lukic: The harder the challenge the more exciting it becomes for me. It is about the dialog between someone I am designing for and me. To truly understand what I am trying to accomplish. I have no struggle with the balance of commercial and inspiration. It is a lifelong journey : ) Brandon Perhacs: It seems that this very question of balance is a question almost as old as design itself. I do think that balancing commercial awareness with inspiration is one of the most challenging things for any artist or designer. With most every object I create I find myself straddling the line between pure creativity and what the market demands, with varied results. I do think it's possible, and definitely favorable, to be true to your inspiration, while at the same time being commercially successful. That, I think, is what creative people constantly strive to achieve, because that then means that the artist/designer has been successful in translating their poetry into a language that all can understand. Liz Kinnmark & Kegan Fisher: Not really. Our job is to design objects that are meaningful to other people. Our inspiration will always be there – we would never produce something that doesn’t inspire us – but we enjoy the challenge of creating things that also inspire others. When a product is commercially successful, it’s a sign that people are enjoying it as much as we do. Every time we hear from someone how much they like one of our products that they own, it’s incredibly inspiring! Summarize in three words your work ethos?Branko Lukic: Can’t find three words but here it is: 1) Sound of birds in the morning; 2) Kid, are you ready to have some fun; 3) Spaghetti, sauce and parmigiano Brandon Perhacs: Truth, beauty, simplicity. Liz Kinnmark & Kegan Fisher: Just keep going. Do you feel beautiful objects in the home can be continually inspiring or do they lose a sense of being precious the more they’re used?Branko Lukic: It is bi-directional, it is spiritual. Objects we should design have to be deeper, true, relevant, poetic and possibly mysterious. Somewhat undefined. Objects at home have to be home to your emotions, your senses, your mind… Brandon Perhacs: I definitely think beautiful objects in the home can be continually inspiring. In fact, I think that's one of the hallmarks of good design. If you buy an object, you do so because you relate to that object in some way. Now, your relationship to that object may very well be a superficial one, one based solely on a current fad or maybe because you think it will make you more accepted in the eyes of others. In which case the object will most definitely lose a sense of being precious. But if that object is well designed and honest in its use of materials, there then is a deeper relationship, one that truly resonates within you in some way, bettering your life day to day. And if this is the case, I think that any wear that occurs with use or age then makes that object even more precious than it was to begin with. Liz Kinnmark & Kegan Fisher: We don’t think that beautiful objects need to feel precious. The things you use every day are probably not the most precious things you own, in a conventional sense, but in many ways they’re the ones you’re most attached to. When they work well, and are beautiful, they’re the things that make you the happiest. Branko Lukic of NONOBJECT, author of NONOBJECT Design Book |
Penny Saved Is Penny Earned: Unplug Reminder Posted: 15 Dec 2009 01:00 AM PST So how many of you actually remember to switch off your gadgets from the mains and/or unplug them (saves power costs in the long run!). Not many I guess, the Ace Plug is like an eco-voice that makes sure you do a job out of it; otherwise it will annoy the hell out of you with its pesky noises, till you yank out the plug. There is another highlight to the thang, in the darkness, in case you have the inclination to plug-in gadgets; it has this sweet spotlight that you can flick on. Saves you the trip of switching on big lights! Designers: Lai You Cheng, Liu Kai Ping & Liu Chen Guang |
Three Limbs Less and Still Rollin Posted: 15 Dec 2009 12:19 AM PST This particular wheelchair was designed specifically for Bryan Anderson of Pride Mobility. He’s a spokesperson for Pride Mobility that’s had three of his limbs removed. His lifestyle is such that he needs to remain super-active, and thus, designer Mark Veljkovich whipped up this fabulous, highly efficient mobile wheelchair. This wheelchair right here aims to enhance “the great personality of this extreme individual.” Fabulous. You’ll notice that this wheelchair is extremely minimal. Extremely. It’s got only that which the advanced wheelchair users needs. Wheels, chair, wheelchair. Super simple, fold-downable in a moment, carbon fiber, disk breaks. Super. Designer: Mark Veljkovich |
Posted: 15 Dec 2009 12:14 AM PST So you’ve got a collection of object-shaped seats, have you? I mean seats that are shaped like lips, puzzle pieces, or maybe even birdhouses? Well have I got a treat for you, right here, right in this “post.” I’m not trying to mess with you, it’s a real genuine post, but what we’re talking about right here is a real live parentheses chair! Oh what the heck! It looks a little sideways to me. But on the other hand it looks very comfortable. The title of this project really is “Parenthèse” and it’s made by designer Pierre Schwenke. Designed to fit your changing mood during the day, this asymmetric shape fits your position throughout the day, should you choose to sit in the same seat the entirety of it. Designer: Pierre Schwenke |
Posted: 15 Dec 2009 12:01 AM PST All up in Copenhagen. This is a bike system design for the city! An open, “floating” system that allows the people using the bike system to ride a bike, park a bike, do what they came to do, whip out their map, find the closest bike, and ride that bike to their next location. This is the OPENbike system. Fully adjustable, full system in place to place the bikes where they’re needed. Designed to make tourists of Copenhagen feel as welcome to the bike system in the city as those biking every day! Small wheels, high volume tires for durability, same for the robust frame. Instant adjustability with single-button seat and handlebars. Cable routings, electronics, and wirings inside frame for weather protection. Modern belt drive system. Strong, easily recyclable and replaceable parts. Low center of gravity, low step-over hight for new and experienced users. Cargo add-ons for large luggage or extra riders. RFID reader for access, GSM/GPRS-module for positioning, communication with central system. LED-lights with light-sensitive sensors that turn on if it’s dark and the bike is in motion. Pedal reflectors, on-board power for electronics. Charging happens through hub-generator that produces 2-3W of electric power while in motion. Accumulator stores energy while not in use. If energy gets too low, “service” signal is sent out and bike is picked up by truck and brought back to central system. How do you find a bike? Applications used through modern mobile phones and the internet locate bikes parked nearby – jump aboard! It’s made for cOPENhagen! Designer: LOTS Design |
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